GeForce2 MX-400 TVOUT  
NVIDIA GeForce2 MX TVOUT  
NVIDIA GeForce 256 TVOUT  
NVIDIA GeForce 256  
NVIDIA TNT II M64 TVOUT  
NVIDIA TNT II M64  
NVIDIA TNT II VANTA  
SIS 305  
S3 TRIO 3D  
TRIDENT 9880 BLADE 3D  
ATI RADEON 8500LE 64MB DDR TVOUT  
ATI RADEON 7000 64MB DDR TVOUT  
ATI RADEON 7000 32MB SDR TVOUT  
ATI RAGE 128 PRO 32MB SDR  
TRIDENT 9880 BLADE 3D
Specifications
   AGP 2X Signaling
   Full Sideband Addressing
   Direct Memory Execute
   PCI Version 2.1 with Bus Mastering
   Single Cycle Pipelined Engine
   Per Pixel Mip-Mapping
   Multiple Level of Detail (LOD)
   1/16th Sub-Pixel Precision
   32-bit Color Rendering
   Perspective Correct Textures
   DirectX 6 Texture Compression and Anisotropic Filtering
   4KB Texture Cache
   DirectDraw Acceleration
   Multiple Buffering
   8/15/16/24/32-bit per pixel color formats
   256 Raster Operations (ROPs)
   BitBLTs, lines, polygons, fills patterns, bit masking
   Panning, scrolling, clipping, color expansion, sprites
   32 x 32 and 64 x 64 Hardware Cursor
   Trident Hardware-Assisted MPEG-2 and AC-3
   Simultaneous Motion Compensation and Front End Processing
   No additional frame buffer requirements
   2/4/8MB Frame Buffer
   64-bit 125MHz SGRAM/SDRAM
   OS and Driver Support
     · DirectX6.0, OpenGL, Windows 95/98, Windows NT4.0

Other Features
   Integrated 24-bit 230MHz RAMDAC
   DDC2B
   VESA DPMS
   Supports DVD 1.0, VCD 2.0 & CD-Karaoke
   Video Capture / Digital TV Interface NTSC / PAL (Optional)
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